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[VR] Tower

[VR] Tower

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Devlog

  • Postmortem: Designing a Shooter for VR
    May 13, 2022 by b3aribeiro#shooter, #postmortem, #vr, #virtual-reality
    Successes Our success lies in the game world and environment. We have a really strong and cohesive environment where the game exists. Our team built a world that feels alive; there’s movement in the... Continue reading
  • Tower Devlog: Process and Feedback
    May 12, 2022 by kvnelvn
    Development Process The development process was plagued with bugs and coding issues. From the beginning, we ran into difficulties around the VR rig. There were issues with implementing John’s VR cod... Continue reading
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